Yugi Fun Roadmap
Where the game is today and where it's going. 12 of 36 tracked milestones are already live — the rest are in active development or planned. This is a living document and timelines may shift.
Foundation
ShippedThe bedrock — the full card set, the public site, and the server-authoritative engine everything else is built on.
- 100-card YugiFun set with full art, stats, elements, rarities, and printed abilitiesLive
- Card Library with search, rarity/element filters, and per-card detail pagesLive
- Neon homepage, Rules / FAQ / Docs, and shared site shellLive
- Server-authoritative match engine on Colyseus (hidden information never leaves the server)Live
- Solana wallet connect (optional, devnet) and best-effort match persistenceLive
Core Duel
Shipped · Live nowA complete, playable 1v1 duel — create a lobby, invite a friend or practice against the AI, and battle on the full game board.
- 1v1 duels with energy ramp, summon/combat, targeting, and the keyword systemLive
- Lobby — create, join by code, share invite link, ready-up and countdownLive
- AI practice bot so you can learn solo with no wallet and no stakesLive
- Redesigned game board with slot mapping, legal-placement highlighting, and HUDLive
- Match timer, fatigue, and points-based resolution so games always endLive
- Automatic abilities: on-summon, on-destroy, on-battle, and end-phase triggersLive
Progression & Depth
Now → NextReasons to keep playing — build your own decks, climb a ladder, and track your record across matches.
- Deck builder — craft 30-card decks with copy limits beyond the starter deckBuilding
- Full activated abilities — the remaining once-per-turn and positional effectsBuilding
- Player profiles & match history with win/loss and per-card statsBuilding
- Ranked ladder with seasons, placement, and a global leaderboardPlanned
- Daily/weekly missions and a progression track for cosmeticsPlanned
- Card collection view tied to your accountPlanned
Rewards & Token
In ReviewEarning, done safely. Rewards are funded by a token-fee pool — never by player deposits or player-vs-player betting — and gated behind anti-abuse checks and review.
- Reward eligibility: minimum match length, meaningful actions, connected walletBuilding
- Anti-bot detection, daily/weekly caps, cooldowns, and admin review queueBuilding
- Devnet payout simulation with a global pause switchLive
- Token-fee reward pool design and transparency reportingPlanned
- Mainnet payouts — gated on legal & security reviewResearch
- Third-party security audit of the reward pipelineResearch
Spectating & Social
PlannedMake Yugi Fun a place to watch, not just play — the Live Matches panel on the homepage is the first step toward full spectating.
- Live match spectating — watch ongoing duels in real timePlanned
- Match replays you can scrub, share, and learn fromPlanned
- Friends list, direct challenges, and in-lobby chatPlanned
- Shareable result cards and clip exportsResearch
Competitive & Events
PlannedOrganized play for the community — brackets, co-op bosses, and recurring events with prize pools.
- Tournaments with brackets, scheduling, and prize poolsPlanned
- Boss Raid — co-op PvE against powerful scripted bossesPlanned
- Recurring weekly events and rotating rule modifiersPlanned
- Spectator-friendly tournament broadcast viewResearch
Expansion & Platform
ExploringThe long game — new cards, new platforms, and reaching players wherever they are.
- New card sets / expansions that grow the metaResearch
- Card cosmetics — alternate art, foils, and animated framesResearch
- Mobile / PWA experience with touch-first controlsResearch
- Localization into additional languagesResearch
- Community card marketplace (where compliant)Research
This roadmap is a living document. Order and timing can change as we learn from players and balance the game. Anything involving on-chain rewards stays gated behind anti-abuse checks, admin review, and security & legal sign-off before it goes live on mainnet. Want to shape what comes next? Jump into Game Modes and tell us what you think.
